Scratch

[|Scratch] - program your own interactive stories, games, and animations — and share your creations with others in the online community. Learn to think creatively, reason systematically, and work collaboratively — essential skills for life in the 21st century.
 * Web-based - Flash, not on iPad without additional app
 * free, login


 * Scratch and design-based learning**
 * [|Scratch] - interactive stories, games, and animations — and share your creations
 * Remix - starter projects * [|Dance Party] - 5 scripts, 2 sprites - dinosaur and girl (photo), stage, music * [|Dressup remix] - 39 scripts, 10 sprites * [|When I'm Astro] - 48 scripts, 13 sprites
 * Game design * play 5 games. What's the objective? Interaction? Scoring? Fun factor? * storyboard game, break out design elements * assemble and test * get reviewer feedback
 * presentation * review 5 stories * storyboard your story * create elements, transitions
 * [|Art] - resources, examples
 * [|Scratch Curriculum Guide] - Design-based learning is an approach that emphasizes //designing// (creating things, not just using or interacting with things), //personalizing// (creating things that are personally meaningful and relevant), //collaborating// (working with others on creations), and //reflecting// (reviewing and rethinking one’s creative practices). As such, a design-based approach to learning is particularly well suited to creative computing, and forms the basis for the design of each session described in the Scratch Curriculum Guide.
 * [|Scratch and LEGO WeDo]

> **This is programming?** Video: [|Scratch] 1:37 - overview of Scratch and programming.

[|Scratch] is free program from the MIT Media Lab. Learners of any age create games, tell stories, make animations, and much more. Scratch is entirely web-based. Questions correspond to the steps in the Engineering Design Process.

> Q: What sort of presentation are we making? What is the story? How long should the presentation be? How many people are working in the project group? > Even with a given presentation topic like insects or bullying, there are lots of things to think about and ask.
 * **Ask** (What? Ask questions, understand the need, identify the problem, define)

> Q: What can Scratch do? How did they do that? > There are 1000s of examples of Scratch creations on the web site. Look through lots of them. See what you like. What looks interesting? Look at the scripts and sprites.
 * **Imagine** (So what? Imagine, brainstorm, explore, discover)

> Q: What Scratch commands are need for the presentation? How do they work together? What art work is needed? > Scratch is really a neat way to make many small pieces work together. These are sprites and scripts. Work out all the pieces, and how they will make the final presentation.
 * **Plan** (Now what? Plan, design)

> Q: What pictures are needed? How does the sound enhance the presentation? > As each sprite and script are developed, test them individually. Then join them together. Do they still work the way the are supposed to?
 * **Create** (Do it. Create, try it out)

> Q: What would improve this presentation? What doesn't work too well and could be better?
 * **Improve** (If this then what? Improve, make it better)


 * Engineering vocabulary, concepts**

Now it is your turn. Here are some challenges for you to work on...
 * Show and Tell**


 * News, updates**


 * Learn more...**
 * [|Scratch] video 1:37 - overview of Scratch and programming.
 * [|Scratch] - create games, tell stories, make animations, and much more. Scratch is entirely web-based.
 * [|Scratch Curriculum Guide] - design-based approach to learning is particularly well suited to creative computing, and forms the basis for the design of each session described in the Scratch Curriculum Guide.